Be sure to check out FlannelJacks - Beginners Guide to Getting Into Street Fighter III : 3rd Strike v3.0
I have a copy of v3.0 from 07-22-19 just in case is disapears : HTML Office Doc : DOWNLOAD
Be sure to check out his Google Doc first as is may be updated : HERE
lag test. Does not include the 30th Anniversary *** Archive Link
Lag Test Results. HTML Copy as of 08-28-20 *** Original Google Spreadsheet
UpUp-ForwardForwardDown-ForwardDownDown-BackBackUp-BackQuarter-Circle ForwardQuarter-Circle BackHalf-Circle ForwardHalf-Circle Backward360 Degree Motion720 Degree MotionPunchLight Punch "Jab"Medium Punch "Strong"Hard Punch "Fierce"KickLight Kick "Short"Medium Kick "Forward"Hard Kick "Roundhouse"ThrowLeap AttackPersonal ActionDashing: Fx2 or Bx2Throw: LP + LKTech-Throw: LP + LKLeap Attack: MP + MKParrying :High: Tap F before a high attack hitsLow: Tap D before a high attack hitsAir: While jumping, tap F before an attack hitsRed Parrying :High: Tap F during block stunLow: Tap D during block stunAir: While jumping, tap F during block stunEX Moves: Any Special Move using Multiple Buttons
instead of oneQuick Standing: Tap D as you touch the ground before
getting knocked downSuper Cancel: Doing a Super Art after a Special MoveSuper Jump: D then UB, U or UFPersonal Action:HP + HK Dakai: F + FPSenpuu Kyaku: F + MKRaigeku Shuu: DF + K (only in air)Tetsuzankou: F, D, DF + PZessho Hohou: QCF + PKobokushi: QCB + P (Px2 to fake)Nishou Kyaku: F, D, DF + KZenpu Tenshin: HCB + KI) You-Hou: QCFx2 + PII) Sourai-Rengeki: QCFx2 + PIII) Genei-Jin: QCFx2 + PSenjou Shou: F + MKYoku Senkyaku: F + HKTenshin Shuu Kyaku: DF + HKHakkei: B + FPSouren Shou: B + MPYousou Kyaku: D + MK (only in air)Kakushu Raku Kyaku: hold MK (close only)Yousou Suitatsu Da: D + HP (while jumping up straight)Kikouken: HCF + PHyakuretsu Kyaku: Pressing K rapidlySpinning Bird Kick: Charge D, U + KHazan Shu: HCB + KI) Kikou-Shou: QCFx2 + PII) Hoyoku-Sen: QCFx2 +KIII) Tensei-Ranka: QCFx2 + KInazuma Kakato Wari: B + MK or hold MKShiden Kakato Otoshi: B + HK (can be held for cancelling)Fumikomi Mae Geri: F + MKHadouken: QCF + PShoryuken: F, D, DF + PTastmuaki Senpuu Kyaku: QCB + K (also in air)I) Shoryu-Reppa: QCFx2 + PII) Shinryu-Ken: QCFx2 + K then K rapidlyIII): Shippu-Jinrai-Kyaku: QCFx2 + KKazami: F + LPKaoruna: F + MPShimaki: F + HPYamase: HP (during Shimaki)Shinbuki: F + LKNaruto: F + MKKurushio: F + HK (can be held to fake)Hayate: QCF + PFukiage: F, D, DF + POroshi: QCB + PKarakusa: HCB + KTsurugi: QCB + K (only in air)I) Seichusen-Godanzuki: QCFx2 + PII) Abare-Tosanami: QCFx2 + PIII) Tanden-Renki: QCFx2 + PSlipping Jab: B + LPLiver Blow: F + MKStomach Blow: F + MPDart Shot: F + HKStep Straight: F + HPCross Counter: HCB + PMachine Gun Blow: HCF + PJet Upper: F, D, DF + PShort Swing Blow: HCB + KDucking: HCF + KI) Rocket Uppercut: QCFx2 + PII) Rolling Thunder: QCFx2 + P then P rapidlyIII) Corkscrew Blow: QCFx2 + PSenpuu Kyaku: F + MKRaigeku Shuu: DF + K (only in air)Tourou Zan: QCF + P (can be done three times, five times for EX)Senkyutai: QCF + KByakko Soushouda: QCB + P (Px2 to fake)Kaihou: F, D, DF + KZenpou Tenshin: HCB + KI) Raishin-Mahaaken: QCFx2 + PII) Tenshin-Senkyutai: QCFx2 + KIII) Seiei-Enbu: QCFx2 + PZugai Hasatsu: F + MPTenma Kuujin Kyaku: D + MK (while jumping forward)Gohadouken: QCF + PZanku Hadouken: QCF + P (only in air)Shakunetsu Hadouken: HCB + PGou Shoryuken: F, D, DF + PTatsumaki Zankuukyaku: QCB + K (also in air)Ashura Senkuu: F, D, DP / B, D, DB + P/Kx2Hyakki Shuu: F, D, DF + KHyakki Goushou: P (during Hyakki Shuu)Hyakki Goujin: K (during Hyakki Shuu)Hyakki Gousai: LP + LK (during Hyakki Shuu)I) Messatsu-Gouhadou: QCFx2 + PI) Tenma-Gouzanku: QCFx2 + P (only in air)II) Messatsu-Goushoryu: QCFx2 + PIII) Messatsu-Gourasen: QCFx2 + K (also in air)MAX) Shun-Goku-Satsu: LPx2, F, LK, HPMAX) Kongouko-Kuretsuzan: Dx2 + Px3Quarrel Punch: F + MPTerrible Smash: F + HPQuarrel Kick: F + MKMetallic Sphere: QCF + PChariot Tackle: Charge B, F + KViolence Knee Drop: Charge D, U + KDangerous Headbutt: Charge D, U + PI) Tyrant Slaughter: QCFx2 + PII) Temporal Thunder: QCFx2 + PIII) Aegis Reflector: QCFx2 + P (Px2 for upwards)Sokatsu Wari: F + MPKyuubi Kudaki: F + HPShadouken: QCF + PShoryuken: F, D, DF + PTatsumaki Senpuukyaku: QCB + K (also in air)Joudan Sokutou Geri: HCF + KI) Shinkuu-Hadouken: QCFx2 + PII) Shin-Shoryuken: QCFx2 + PIII) Denjin-Hadouken: QCFx2 + P (can be charged)Mawashi Hiji: F + MP2 Dan Tobi: Ux2Nichiirin Shyou: Charge B, F + POni Yanma: Charge D, U + PNiou Riki: HCB + PJinchuu Watari: QCF + KHitobashira Nobori: QCF + K (press K rapidly, only in air)I) Kishin-Riki: QCFx2 + P then PMAX) Kishin-Tsui: QCFx2 + Px2II) Yagyou-Dama: QCFx2 + P
MAX) Yagyou-Oodama: QCFx2 + Px2
III) Tengu-Stone: QCFx2 + P
III) Tengu Midareishi: QCFx2 + Px2
Oiura Ken: HP (after an HP connects)You Men: B + MPMaki Geri: F + LKKoube Kudaki: F + MKUra Maki Geri: B + MKSazan: DF + MKBonshou Geri: F + HKRaida: HCB + PKubi Ori: HCF + PKunai: QCF + P (only in air)Tsuji Goe: F, D, DF + PKasumi Gake: QCF + KKazekiri: F, D, DF + KTsumuji: QCB + KHien: B, D, DB + KI) Kasumi-Suzaku: QCFx2 + P (only in air)II) Yoroi-Doushi: QCFx2 + PIII) Yami-Shigure: QCFx2 + PHandstand Kick: F + MPHandstand Whip: F + MKRound Arch: B + HKSliding: DF + HKMullet Smash: HCB + PRhino Horn: HCF + KScratch Wheel: F, D, DF + KSpin Scythe: QCB + K (can be repeated two times)Lynx Tail: B, D, DB + KI) Spinning Beat: QCFx2 + KII) Brave Dance: QCFx2 + KIII) Healing: QCFx2 + PJab: B + LPElbow: B + MPNecro Upper: B + HPKnee Dagger: B + LKKnee Attack: B + MKKnee Missile: B + HKElbow Cannon: DB + HPDrill Kick: D + K (only in air)Electric Blast: F, D, DF + P (press P rapidly)Flying Viper: QCB + PSnake Fang: HCF + KTornado Hook: HCF + PRising Cobra: QCB + KI) Magnetic Storm: QCFx2 + P then P rapidlyII) Slam Dance: QCFx2 + PIII) Electric Snake: QCFx2 + PChop: F + MPLariat: F + HPHeadbutt/Sleeper Hold: B + HPFlying Cross Chop: DF + HP (only in air)Flash Chop: QCF + PPowerbomb/German Suplex: HCB + PSpiral DDT: HCB + KHead Stomp: Charge D, U + KDashing Elbow: Charge B, F + KAir Knee Grapple: F, D, DF + KI) Hyper Bomb: 360 + PII) Boomerang Raid: QCFx2 + PIII) Stun Gun Head Butt: QCFx2 + PAmari ni Muku no Alguille: B + MKLight of Virtue (High): Charge B, F + PLight of Virtue (Low): Charge B, F + KRising Rage Flash: Charge D, U + KCold Blue Kick: HCB + KI) Light of Justice: QCFx2 + PII) Supreme Rising Rage Flash: QCFx2 + KIII) Blue Nocturne: QCFx2 + PToubu ni yoru Jouhou Kougeki (Kari): B + MPRyouude ni yoru Zenshin Tsuugeki (Kari): B + HPTentou kara no Toubu Tsuugeki (Kari): B + HKTentou kara no Kyakubu Tsuugeki (Kari): DB/DF + HKHigh Speed Barrage: QCB + PDashing Head Attack: Charge B, F + P (can be held)Dashing Leg Attack: Charge B, F + KCapture & Deadly Blow: HCB + KI) Critical Combo Attack: QCFx2 + PII) Deadly Double Combination: QCFx2 + PIII) Total Destruction: QCFx2 + P then QCF + P/KBody Press: D + HP (only in air)Hammer Hook: F + HPGiant Palm Bomber: QCB + PMoonsault Press: 360 + PMonster Lariat: QCF + KShootdown Backbreaker: F, D, DF + KMeat Squasher: 360 + KUltra Throw: HCB + KI) Gigas Breaker: 720 + PII) Megaton Hammer: QCFx2 + KIII) Hammer Frenzy: QCFx2 + PB.M.K: B + MKKobe Haritsuki: Hold F against a wall in the airKokkuu: B/Fx2 (only in air)N.D.L.: QCF + PA.X.E.: QCB + P (also in air)D.R.A.: QCB + K (only in air)I) X.N.D.L.: QCFx2 + PII) X.F.L.A.T.: QCFx2 + K (only in air)III) X.C.O.P.Y.: QCFx2 + PSean Pachiki: F + HP
Rolling Sobat: F + HK
Zenten: QCB + K
Sean Tackle: HCB + P (hold P)
Dragon Smash: F, D, DF + P
Ryuubi Kyaku: QCF + K
Tornado: QCB + K
I) Hadou-Burst: QCFx2 + P
II) Shoryu-Cannon: QCFx2 + P then P rapidly
III) Hyper-Tornado: QCFx2 + P
Impact Claw: LP + LK
Guilty Bomb: B or F + LP + LK
Elbow: MP + MK
Palm Upper: B + MP (this is cancelable)
Step Kick: F + MK
Pyro-kinesis: QCF + P (on the left side)
Cryo-kinesis: QCF + P (on the right side)
Cyber Lariat(Pyro Heat): F,D,DF + P (on the left side)
Cyber Lariat(Cryo Heat): F,D,DF + P (on the right side)
Moonsault Knee Drop: HCB + K
Psycho Headbutt: QCB + P
Any) Resurrection: Automatically occurs when you lose a round (1x meter)
Any) Meteor Strike: QCF,QCF + P
Any) Seraphic Wing: QCF,QCF + K
Street Fighter III Third Strike Frame Data and More
Gamefaqs : Street Fighter III: 3rd Strike - Fight for the Future – Guides and FAQs
FlannelJack’s Beginners Guide to Getting Into Street Fighter III: 3rd Strike
StrategyWiki : Street Fighter III: 3rd Strike
EventHubs : Street Fighter 3 Third Strike Moves, Characters, Combos and Strategy Guides
Neoseeker Street Fighter III FAQs